Developing 0.2.1, Future Implementations, and Greetings.


First of all, thank you so much for all the support and views I've received in just 12 hours! It feels incredible that my first game has gained so much visibility, and I'm very proud of my work. I'm also glad that you're enjoying this game and that it led you to play it. Thanks again!

Now, looking ahead, I have many things planned. The next update, 0.2.1, currently available in Alpha, will include bug fixes, better game balance, and some new upgrades to maintain an overall game balance, as I'm primarily seeing it unbalanced at high levels. I'll do this because I've noticed many things in the game that could be improved before adding anything new.

Alright, and looking further into the future, I'd like to implement the following:

  • A broader section for Super Humans.
  • New upgrades with EXPONENTIAL additions instead of multiplicative ones.
  • Add new functionalities to Skills.
  • Boost Life generation with Super Humans, just as Humans boost Atoms.

Initially, this is what I have in mind, and after that, I'll add new layers to the game beyond Super Humans.

Any suggestions or changes are welcome! <3

Files

Atom Idle 0.2.0 19 kB
2 days ago

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